Do Videogames Cause Violence? 1 Do Videogames Cause Violence? Carlos Leonardo Moreno Zamora Research Methodology, Universidad Del Valle de México Carmona Guerrero Mirta Isabel 01/12/2022 Do Videogames Cause Violence? 2 Index Contenido Resume .......................................................................................................................................................... 3 Abstract ......................................................................................................................................................... 3 Do Videogames Cause Violence? 3 Resume Video games with violent content, have become very popular among a pretty decent amount of people, generating great concern among parents, teachers, and the media in general. This study collects evidence from existing data research on the effects of violent videogames to estimate the overall effect size and identify important trends and moderating variables. The results suggest that violent videogames have less of an effect on aggression than television violence does on aggression and the various ways in which the media desperately try to give videogames a bad name. This effect is positively associated with the type of game violence and negatively associated with the duration of the game. Abstract Videogame violence has become a highly controverted issue for scientists and the general public. There is continuing concern that playing violent video games may increase the risk of aggression in players. Less often discussed is the possibility that playing violent video games may promote certain positive developments, particularly related to visuospatial cognition. The objective of the current article is to conduct an analytic review of studies that examine the impact of violent video games on both aggressive behavior and pattern recognition in order to understand the full impact of such games. Methods a detailed literature search was used to identify peer-reviewed articles addressing violent video game effects. Effect were calculated for all included studies. Once corrected for publication bias, studies of video game violence provided no support for the hypothesis that violent video game playing is associated with higher aggression. However playing violent video games remained related to higher visuospatial cognition. Conclusions results from the current analysis did not support the conclusion that violent video game playing leads to aggressive behavior. However, violent video game playing was associated with higher visuospatial cognition. It may be advisable to reframe the violent video game debate in reference to potential costs and benefits of this medium. Key-words Video games, violence, aggression, adolescence, controversy, psychology, behaviors, cognitions, research, consequences, developments, media. Do Videogames Cause Violence? 4 Introduction My theme is one about a social problem, this due to the psychology of people and its relationship with the problem of sensationalism that I present in my text. We will start by talking about whether video games can cause violence, the answer is yes, yes they can, let me explain, different video games have as their central theme defeating your opponents in different ways, but until then their veracity on this subject is limited, due to that video games are not capable of forcing someone to make any movement, beyond controlling the actions of your characters within the game, much less achieving violence in the physical world, each video game by law must have an age rating that prevents children from buying certain video games without their parents' supervision, and if children somehow get hold of them without their parents' help it should be the parents' responsibility to be aware of their children's actions and either allow them to keep them, or punish them for its careless use, in this way no video game is even remotely responsible for the events that occur because they have the measures to children do not have easy access to these, hence the question: How did they get easy access to these? Where were their parents or guardians? Who is the spider-man- oh wait, wrong franchise, in any case, when verifying that it is not the fault of the video games, the doubt arises, where does the violence come from in this case? Well, I will answer you, domestic violence, need for survival, replication of actions at home and the need to escape to an imaginary world as the real world may not be as attractive for certain people with mental, social or emotional problems, and this can be a burden for someone of such short age, they will eventually try to replicate the actions of people they consider strong to become strong themselves, that is the source of the problems, the difficulty that young people and some other people have in differentiating reality from the fictional world. When noticing the problem of origin and its different variables, it is very easy to reach the conclusion that it is a problem of social class and therefore of theoretical margin. Do Videogames Cause Violence? 5 Do Videogames Cause Violence? 6