ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART ART OF OF OF OF OF OF OF OF OF 'HE OF 0 THE OF 0 THE OF 0 THE OF 0 THE OF THE OF 0 THE OF 3 THE OF 0 THE OF THE ) OF THE OF THE OF 0 THE OF } THE OF } THE OF }THE OF 0 THE OF } THE OF 0 Tl NC OF } Tl OF j Tl f*» 3 OF )TI OF 3 Tl < THE ART OF THE 0 THE 0 THE 0 THE 0 THE THE THE ) THE () <!) i) f) n COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER COMPUTER DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING DESIGNING 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU OSAMU SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO SATO 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FOR MACINTOSH AND OTHER COMPUTER USERS OF A BLACK AND WHITE APPROACH © e 0 0 m .* DSAMU 4 4-5 CONTENTS OPENING THE MAGIC BOX/mroshi 6-7 USING COMPUTERS CREATIVELY/ osamu Sato 8-9 WHAT 2-3 10-1 1 12-13 14-15 16-17 18-19 20-21 24-25 IS COMPUTER DESIGNING? CHAPTER STRAIGHT LINES 1 STEP1 HINTS STEP2 LESSON 1 Creating with Straight Lines # W\ t *I £ t> it LESSON2 *m LESSON3 STEPS LESSON 1 i^O<51 LESSON2 £0< 3 2 LESSON3 7^77^7 h £o < o< R STEP2 LESSON 1 LESSON 2 Hj-W\tm^t>it Creating with Curves Dividing & Combining tm Symmetry E Rotation Creating Pictures 1 Creating Pictures 2 Creating Letters gut *> e> 38-39 40-41 42-43 CHAPTER 3 44-45 46-47 48-49 STEP1 HINTS jE2jJI£A* STEP2 LESSON 1 ftM t ffl^fr-tt 50-51 Rotation Creating Pictures 1 Creating Pictures 2 3 Creating Alphabets STEP1 HINTS LESSON3 STEP 3 LESSON 1 LESSON2 LESSON3 34-35 & Combining Symmetry Dividing CURVES CHAPTER 2 30-31 sc.no i^<51 I^O<5 2 £¥£o<S SQUARES 6o<§ LESSON2 *m LESSONS STEP3 LESSON 1 £ £ O < 5 LESSON2 *££o< 3 2 LESSON3 7^77^7 h£o< 1 Creating with Squares Dividing & Combining Symmetry Rotation Creating Pictures 1 Creating Pictures 2 5 Creating Alphabets 1 58-59 CHAPTER 4 60-61 62-63 64-65 STEP 1 HINTS STEP2 LESSON1 CIRCLES P)*6o<5 lU £ 3§ * # ft -& Creating with Circles Dividing & Combining 72-73 LESSON2 LESSON3 STEP 3 LESSON 1 & $ o < 3 1 LESSON2 i$o<52 LESSONS £^£o<3 74-75 CHAPTER 5 7'J-A> 76-77 78-79 STEP1 HINTS 7 V -/\> Kt o < 5 Creating Freehand 80-81 82-83 84-85 86-87 88-89 LESSON2 tm LESSON 3 STEP3 LESSON 1 & £ o < § 1 LESSON2 l^o<§2 LESSON3 7^77^7 h£o<3 90-91 CHAPTER 6 92-93 94-95 ALTERATIONS 1 ALTERATIONS2 96-97 CHAPTER 7 98-99 100-101 102-103 APPLICATIONS 1 b°?h?7A£o<5 APPLICATIONS 2 II $ o < 3 APPLICATIONS3 7^7 7^7 h£o< 3 APPLICATIONS4 7ib7 7 ^7h^<5 66-67 68-69 70-71 1 Rotation Creating Pictures 1 Creating Pictures 2 Creating Letters FREEHAND K STEP2 LESSON 1 04-1 05 Rotation Creating Pictures 1 Creating Pictures 2 Creating Alphabets £f£ £ £H* Enlargements & Oblique Shapes Transformations APPLICATIONS CHAPTER 8 ft 108-109 EXAMPLE 1 EXAMPLE2 EXAMPLE3 EXAMPLE4 EXAMPLE 5 EXAMPLE6 tfZtt tf7>$ 1 Combining Symmetry ALTERATIONS 106-107 110-1 Symmetry 1 2 Creating Creating Creating Creating Pictograms Faces Alphabets 1 Alphabets 2 EXAMPLES —£o < —£o< *° ;* £ — £ o < #7.$ — £ o < <K * £ — £ o < —£o< 112-113 1 14-115 116-117 118-119 120-125 WORKS 126-127 AFTERWORD & £ £ * 3 5 5 -5 & 5 1 2 3 4 5 6 Creating Creating Creating Creating Creating Creating Posters Posters Posters Posters Posters Posters 1 2 3 4 5 6 9 £a£**4£^ ftfir^WH^ «S»0>IB^ «*tS«&JB, f 0>'J* S4f&0>* (CM ntt^. f H IS 4 T - -7 )V tz T<fttz 0 t> LT*-*- I Z , $SPE£>fe3^ K£PPl*£*; 6 £ S'J U £ U T I * 5 tfe ft if £ V77>£ H ^ tz 6 ^ 6 > fA£tt?4<, miZTt&ZZt&l^tz, * I X % <D tz Hb tzt 7H*x>t-o<»iE-fiw*zifrw\Ltzi<), Jftiy 7 h <D& «ic $> o tzmtC^fr <F>^1k<r> > £ &1 tz -h mmzvtzv. e> l"J K7=i - ^ 6 ti fc ? £: m&Ltz<>). 7 *y 7 K - BUI ft 3 J: 7-^r3(D'f7^ hU-yaV<OJ:^*?f, -f m * - /\°X •? 4***, 7 7A£>7-fc- UEttH. Lfrtmt. IHfretelot^ P33HL E?m R> 4££> S*W4HI^^6^ oV-oTtitl-tz-bZMWtztftZ. ^£L<, =b Z Anmx 9 4Z t xif-r y<nr< 3> U , ^B <7) J: 9 KfUffl t *«l»7 * U z<o t *r*u, * LTfemm<»ft&mti<»T$)Z *tcaJT< 3:&**fcStt#A477 y7&*7'f h if. v > 7 4 te? W7 7 7 7&*7-f h©M#, UtifcTfcH/IISi^fcfc, Z£>* 0 ;i> Z<D*<0mW<01J$1-tz*>Z. tztzftZtztfTbmilK Z<D*HZLtzti 'oT&1it?t>ti*ZMV)telib5t. mi2ltm% liffc;tT<ft£ tz ft , 0 i OPENING THE MAGIC BOX a magic box. Many graphic images are hidden inside it. There are geometric diagrams, letters of various shapes and sizes, countless symbols, complex and mutated forms, infinite colors, fantastic plants, beasts and robots, all crammed into hidden corners of the box. By tapping on the The computer is keyboard, or clicking the mouse, these forms can jump onto the screen, but in hands of unimaginative or close-minded persons they may not appear. And those who are weak with machines will have trouble coaxing them out, too. According to Osamu Sato, there is a trick to calling forth these creatures, a trick he taught to me. And he said he would teach the trick to anyone. And that is why he made this book. For instance, by dividing a square, rotating it, turning it over and copying it repeatedly, a variety of forms can be created. Shapes like lucky puzzle the silhouettes of ancient Egyptian hieroglyphs, instantaneous creations of a deco illustrations, as well as arabesque-like letters, mechanical men and humorous aliens, are all possible. And Mr. Sato shows how to create these figures with basic shapes - i.e. lines, arcs, squares and circles - and does so simply, clearly, and above all very logically. This book is a beginner's introduction to the subject, an everyday guide to computer illustrating, a collection of design ideas, and a compendium of Mr. Sato's own computer art works. All the shapes in this book are black and white, but it is a black and white world full of potential. Just looking at the myriad manifestations of form is a joy, but for those who will use it to begin creating their own shapes this book offers far, far greater pleasures. kaleidoscope, art Hiroshi Creative Director & Professor, Sano Tokyo Gakugei University * <A fij it Ift & fiH ^ $<n-o< $it. zm-otzwmt Xtz a flX*<D?*>. m V % & <D It % < Z It % 6 & ^ t> <» £ % -o tz tz Z £4£ «t&«0£o T'li£<, o live IWHfc0>li» VK O o 6 fa *6 ft £ , O B Tits =^J^n<r> o !19 £ff£A 1 = 1 O t&mz^i tit. o o u USING COMPUTERS CREATIVELY The presence of personal computers and workstations in the workplace has grown tremendously during the past ten years. Today's computers are "friendlier, " "sexier" and more powerful than ever, and seem promise a solution to to just about everything. some personal computers have led more privileged lives than others. The lucky computer found itself becoming as indispensable as its user's right arm, while less fortunate beasts sat in the corner gathering dust like overgrown beige paperweights. Despite all the hype, the main limiting factor on a potential dream machine's But performance is the person The fact remains, live up to their creativity. The specifications who uses however, that promises. real issue if it. you put your mind when you sit down in front People need to get used to their tools. The and other soft something taking a new tool in was created in that same spirit. This book aims at simplicity and charm The goal is dream machines do these far less important than learning to help the people first to draw appeal how reader discover how to to pictures with chalk hang of hand and beginning that will channels within us, and also to discover how of a computer. rocks probably took a while to get the thrilling in users alike. it, As extensions of our wills, they are powerful tools for is the attitude and frame of mind of the user. Technical and performance benchmarks are to think creatively to to it. apply But there it. This is book computer users and non- to unlock the creative thought use computers creatively. To keep on black and white geometric designs. Black and white geometric designs are the starting point for computerized drawing all kinds of things simple the focus is graphic images, and also the starting point for creative A line is created from a set of points, and from activities. there can go on to become a circle or A myriad of rectangles can produce crystal-like shapes. Rotating straight lines produces mysterious circles. As simple geometric designs are repeated in combination, they are quickly transformed from simple components into large, complex shapes. There is something thrilling about this creative process, somewhat reminiscent of the way our hands begin to move seemingly of their own accord when we pick up a pencil. Perhaps our minds can learn to use computers with the natura freedom our hands use pencils. rectangle. In any case I shall have accomplished my purpose if this book helps computer users unlock their creative potential. Osamu Sato ll£Jt ft L#Lfc 8 OOOO WHAT IS *C* £ ft if ftc - * £:«*CM*ft< ftoT. COMPUTER DESIGNING ? The computer your are now working with loves to repeat things, change shapes and sizes, connect and separate, and especially copy. It can instantly turn a straight line into an arc, or rotate any shape on your screen. It as capable of creating perfect symmetrical forms as your mirror is of reflecting your own face. Now and then your computer will suddenly stop working, or throw something at you that you didn't ask for. But in general, it is a companion which will gladly help you create a world of interesting is things. OOOO V m s «j o £ «t o u i: i§i < IK &I u u « it < y r * o # f# x e o •tfi 18$ it OOOO n o o WHAT IS COMPUTER DESIGNING ? OOOO 9 A computer stores information as O's and 1s. A computer is excellent at copying and repeating. A computer can freely alter shapes. A computer is perfect for making symmetrical shapes. A computer is perfect for making rotational shapes. A computer is perfect for cutting and pasting. A computer is offers equal technology to everyone. A computer is a bit expensive. A computer occasionally suffers from system errors. A computer occasionally seems very clever. A computer doesn't mind working all night. A computer dosen't mind doing menial work. A computer is a machine. A computer isn't God. A computer not in use is just a gray box. A computer is I IMTVV&JMt*. LINES Straight Lines. Slender, sensitive linear patterns. Unwavering direction. Clear and distinct expressions of thought. Parallel lines that never meet, diagonals that inevitably do. In drawing, you have to begin with something. That something is the line. CREATING WITH STRAIGHT LINES i II - t mm This design was created with straight lines THINK ABOUT IT X •HI NTS # CHAPTER 1 3 Think About It STRAIGHT LINES jtfg 1 7L z iMfciIII<DI8#*#x.T*J:9 about the relation between straight Let's think Relation 1. Two Relation 2. Lines which intersect lines lines. Parallel which never intersect somewhere lines Non-parallel lines Intersection Connection These are the two basic relations. we can do Let's think of things 2 * 3 * a a IC Using both patterns $ ffc infinite relations easily with a computer. 7§* © We can Change size freely ©mmz^ < zzt tf? * * ©*»*o < zzt © We © t& *Z £ ©We can © JJ ! ffi if VII V \A I , §ZX%ZX§3TMZX%Z ! repeat, repeat, repeat, repeat, repeat p'J 0We can % ©We make can copies. can make copies. U are possible XZZ §§m&in§, ana germest: .aeiitemmva f69io neo 9W(T) We can create symmetries. o o55 3 £ ft ? § Z We can 0) ,p % 9 pieioj rotate.! 6 o !1 MaiU •«•! II** *>•»»» -J** -HIS. :tiT', I;I5)'>!>«t^T*i:Aot. tfJ'V . A* 3 IZl±<»Z£%ftmLrfrZ 0 ^ tiKAflkh Let's classify Enlarge 6o<5 Creating with Straight Lines what we've found. & Shrink Consecutive Copying © ® ® + tK*H4*5MP t - + Zti6<DZi:li*/c 'J$x.i: LT Ojf0)<fc 9 &2i>S£# Jffl LTA^fSo< Enlarge, Shrink, Consecutive Copying Let's t , Let's following shapes using these basic methods. The basic computer functions shown here are also the foundations of drawing. Alteration, copying, repeating, combining, connecting, creating symmetry, rotating - all this magic is at your fingertips. Now let's move on. look at basic concepts. separating, ot*5 make the CHAPTER IfrWl £ 1 ••• H$S STRAIGHT LINES t> it £#Uffl LTO < 5 Dividing & combining to create figures: Dividing & Combining Ktftft' & Fish M. Elephant 60 < 3 Creating with Straight Lines m Flag 1 1P§ I I I I I I I I I M l I ] Man Hand & Woman Face it ) mi Parallel lines, Combining The active movement of lines gives life to linear form and adds color spreading them out creates lighter shades. The magic of combining lines. intersecting lines, connecting lines. lines creates dark colors, Dog to black and white. CHAPTER 1 3tfffr£f,Jffl M • LESSON STRAIGHT LINES LTo < 3 Using symmetry: V L= Lb 1P»iS€ Spiny lobster ]£I Mask / 7i>1t— Building Fencer \\ ft WW //////i L J ///////////. n_ -P /' "///" /'/////////' I w Butterfly Face ftfft Symmetry iSfeSA* The parade of symmetry. Butterflies shapes. and violins and human faces. Split right down 6o<5 Creating with Straight Lines the center, both sides of the symmetry appear as identical • CHAPTER 1 LESSON MU STRAIGHT LINES iE£f'JfflLTO<3 Using rotation: 7£ g 7E Flower Flower ft Flash MM Eye Sunshine 9 x Windmill )7s$)\, Crystal O @!e Rotation BUI* 77^ Face By rotating straight lines strange crests be careful. You might get dizzy. — T — 7. Star anise 1 6o<3 Creating with Straight Lines Flower can be formed. Around and around and around. Nothing has been used here but straight lines. But CHAPTER 1 STRAIGHT LINES 20 WMft b±*iiitV4m-9 It Jt o A cyborg created with straight lines C C I frBftttirt. can only move straight ahead. CHAPTER An 1 BfcS STRAIGHT LINES eyeball, created with nothing but straight lines. < £ 2 Creatinq Pictures 2 $ STRAIGHT LINES 7)V7t^<v h£o<3 Creatinq Alphabets R£*B#, ? <7> R JSI ± £> i: Z 1 o (ft A> *?<7)<fc?4R3IH. 4 R3BL <nn- v #> 3= * * ic 4- 5w£ Curves. Bits of a circle. Draw a between two points. There you have a bow. Here you have an arc, like an arm. Another like a plate. circle, cut Yet another Many it a staff. pieces can be cut from a like Your toy box is now full circle. of useful parts. CREATING WITH CURVES This picture was created with curves SEPARATE THE PIECES • CHAPTER 2 ••• HINTS 3 Separating elements R3H CURVES M-7/^"7l-LT<fr<£9 Separate the pieces: ^ (T) WRINKLES ^ FISH A* ti /: It <7)SB## 6 T S T l * 1" * 6o< 5 Creating with Curves Creating with these pieces: MOLE FACE k LESSON3 LESSON3 r $k Rotation Just from arcs taken from a circle you can create a sun. On the smiling face you can see gentle lines. As a [eDIe Rotation rule lines create a sensitive effect • CHAPTER 1 2 • P35H LESSON CURVES LTttUKTl^T Creating like this: RAY 1 1 WRINKLES 1 I #f tg IJ * t>it Dividing & Combining PHK# 6o<5 ftl'lfcffl* li£T>'6 it, pulling it - fc>-t±£?Uffl Petal a very busy circle. L TO < § Dividing *& Scombining Breakers Creating with Curves to create figures: >Jfc Waves • CHAPTER 0 LESSON RjR CURVES 2 LXlii%T^£t Creating like this I I l l i i I 1 1 I 1 I 1 1 ft1*£> J: 9 -C * -vA *3 s „ ft IS Symmetry R3tt A* ftffc£fUffl LTo< Fly W There's the real Octopus you and the sense of the absolute. 3 bO<3 Creating with Curves Using symmetry: 4KJ£ *»6*0>««lt Composition Flower Lion reflection of yourself in the mirror. Identical twins. Cyclops Two in one. In symmetry one experiences security and a CHAPTER 2 P39K CURVES LXtH^Xl^t 9 Creating like this: MOLE DIMPLE 1 I I •dr\ \ \ # % 34 1 % X l I I I I I I I I I I I I I I I I I f % f I \ 9 \ 0 0 * t * 0 0 I 0 # I I I I I I I • # % 1 I I Rotation R3K#> &£fiJfflUTo<3 Rose Rotate ±m Crystal iff what you expected. Try for Creating with Curves CV^ more complex, 0#ft Sun 7£ until interesting shapes. Clock Flower Ball Tiger by copying and leaning by several degrees an object. Repeat other than a Fireworks Monster *SH o< £ Using rotation ^3 tiy 6> a figure is completed. The object you create will probably be CHAPTER 2 RSJK CURVES i£o < 3 i Face. ft A human 1 * - 7fr 6 * -a T Creating Pictures o T to U ft T A«>«. face formed by twisting curves with the middle removed. 1 Temple. Timber and plaster form the black and white contrast of a Japanese temple. ISo iK^otB, Mm* Tokyo, in kanji letters. . IE:SJf£0>ttff A> 6 0) -f x - •>*„ 6 o £ m iZ 6 fBJ T 3 it ?£ « A \XTE1Sl»iFW& L X R $ o < »J £* <fc ? K . fg*J £ O-yfi^lW X -v £ oT4Stlt<5 (tf £ £ A *i (t\ 0 e * m Squares portray an image of perfection, sharpness, order, hardness, depth and geometric beauty. This image is beautiful in its own but aren't squares capable of Achieving a different image right, more? easy enough. For example, rotating a square gives you a circle. Changing your way of thinking -- of seeing in this way you what you is can yield something entirely different from started with. The hard image of a square can be used to produce a soft, round image. CREATING WITH SQUARES 3 0>&lJIE^*:ltJ&'6W*Tt*S This picture was created with squares. SEPARATE THE PIECES HINTS CHAPTER 3 - • ttW* SQUARES A 7/*"7lc:i/T<fcJ:9 - Ifrf&f Z> Separating Elements Separate the pieces: 8 CRYSTA ®EYE 43^ * 2 NOSE 2) MOUTH 3) EAR 7 SOUNt 3 ARM 3) ARM 44 5) TIE 4 HAND 6 GLITTER 5) BODY 3) LEG (7) FOOT jE^J&fl1 Z ft tz Aligning along its It <7)gB## 6 7§TI *T * 6o<§ Creating with Squares Creating with these pieces: a row creates a straight line. Repeated rotating of subsequent squares creates a curve. diagonal yields two triangles. Squares produce many shapes out of themselves. a series of squares in Splitting a square • CHAPTER 9 3 •• lEJjte LESSON SQUARES lT&%r^£t Creating like this: ARM&LEG 1 | EAR | NOSE MOUTH A I I I 1 I I Dividing & Combining HE^Jl^A* ftSJfcffl^ a* fr-ttSfUffl & LTo< § Dividing Flames ,% 6> &combining o< £ Creating with Squares to create figures Face Fish t 47 * 'J<jOU/\' # After 7 — Camera together like ¥ Church Revolver ?fc Tree magic begins. Look. By cutting a square building blocks you can make eyes, hands and feet. See ? separating elements into individual parts the triangles * U"-f in half you get triangles. Hand Rhinoceros By using squares and • CHAPTER 3 9 lEUte LESSON SQUARES LZliiXT^t t Creating like this BODY 48 1 1 I 1 1 ffiffc Symmetry lE~f5M1? ftffc£*UfflLTo< £A,t$ 0#lt Dragonfly Clock 5 Using symmetry: *i ill Frog Ant 6> o< 3 Creating with Squares CHAPTER Zo 3 JEJiM LTfci{3fcTl^£ SQUARES T Creating like this: , I CRYSTAL Rotation JEJil&fr &£#JfflLTo<£ 6o<5 Creating with Squares Using rotation: X X^ *Vx#* 7£ All these circles Fireworks light Eye B#l+ Flower h>£;u Clock Tunnel *H TEiAc and curves were created with squares. Just by rotating squares you can make flowers blossom, suns up the sky and clocks go round. Eyes revolve, and the lion goes to sleep. Sun Fireworks rise and smiles appear. •LESSON CHAPTER 3 JE^ff^ SQUARES 1 CHAPTER 3 jEIjM SQUARES & m7jw?mmtc'km*, mn^n^tmn^m 0 Lady. This square lady likes her square glasses and hat. 4 • CHAPTER 3 • lEJjM LESSON SQUARES 5 hflhU BOLD 56 aU'*#*0)jE*»/:W T'O< 6 tit, T)Vy T ^<>jb , R -< t mm* z *-y <£ o c CIRCLES Circles. Roundness. Balls that bounce. Rabbits that bounce, strange rabbits... Like images following upon one another figures made possibilities. of circles suggest endless To what strange shapes will the rolling circle lead us? CREATING WITH CIRCLES >ODC This picture >9C was created with circles SEPARATE THE PIECES HINTS CHAPTER 4 A7A7 ••• PJ ftffltZ Separating Elements CIRCLES h- <fc o Separate the pieces 4 ANTENNA 4 NOSE 3) EYE )SC 6 NECK 60 1 HAND 2 FOOT 2 TAIL * W* SO < £ : ti £ It £>SB# A> 6 V % X t $ T A monster * made of a circle. The gaping mouth in his Creating with Circles Creating with these pieces: stomach is always hungry for food. Even if you cut him to pieces, he remains ravenous. ftl'Ji:*! Dividing & Combining R** ftl'Jfcffl* *nfo-£ «?'Jffl LTO < § Dividing & combining 6> o< 3 Creating with Circles to create figures: i • CHAPTER 4 H LESSON CIRCLES 3? LT&XT^ST Creating like this: R ft 6 o < 5 )^l5:? Jffll/tO< l 5 Using symmetry: Creating with Circles • CHAPTER 4 ••• R LESSON CIRCLES 9UTtU3fcTl*£-r Creating like this BODY * # I I ff I I I I I I I 1 \ I \ \ % * I (ft. ff a \ ® <5> I to 66 * *%% ( 1 1 1 1 1 I Rotation 015 fl*6o<5 KSfOffl Lto<5 Creating with Circles Using rotation HEM Flower ±H Steering wheel Sun 67 A b Hydra ^t-7iO Baby face Kaleidoscope 75 1& =FB he circle with the y over. Baby pig empty stomach program can be rotated Clock to create the shape over and over, 56 resulting in a monster Explosion who is hungry his entire •LESSON CHAPTER 4 • R CIRCLES 68 o Cat. Japanese cats say "nya nya." 1 Pictures 1 69 o Dog. Japanese dogs say "wah wah." CHAPTER 4 Sun. The sun is ••• R CIRCLES round and bright, shining a golden light on the earth. * • CHAPTER 4 ••• R LESSON CIRCLES w-TCOMPUTED Z(D8X?:<7)mm^. Afc J: oT * S Computer. These eight letters produce ft <* -y SSIST different reactions in different people. X¥ £ o< 3 Creatinq Letters 73 •or trie brain in Konji letters. What thoughts sleep in this electric brain? 7 y-/\> Kli, H<7)[p]< Freehand means: following the will of your hands and drawing freely whatever you like. Without limits or rules, making nebulous, instinctive designs. With these unstructured images the creative possibilities are infinite. CREATING FREEHAND This picture was created entirely by freehand. any form. Next random parts are used First , parts are created in , to make a picture. MAKE IT UP • CHAPTER ~? 2> 5 7 'J HINTS JlJ5)ct"3 Composing Elements — /\> K FREEHAND Compose the elements: 76 o 3 * 3 * »»C»lt T * J: 9 e Xxy+Kfl^ gill i\7'<7^tZ£Ztit£ tt0)gP#A* 6 tti*T t^S t of his body are taken from the previous page. Creating with these pieces: CHAPTER 5 7 l J K FREEHAND Combining to create figures: 78 BOOT mfyafoS Combining 7 Z?LTai5l5Tt^-r 1. )u Creating l J -/\> K*6o< 5 Creating Freehand like this: STICK combine the various parts ngle shirt. like this, you get a foot, or a stick. It's much like a seamstress cutting patterns from cloth to make • CHAPTER 5 JtffftSfUffl LESSON 7'J-AVK FREEHAND LTo < 6tiTl l£f x 80 7U teH Itt ft *8*0) J: 9 Ji. A5 . Using symmetry to create figures tm Symmetry 7 J-/\>'KA>6o<3 , ZolXtii^kX^tt Creating Freehand Creating like this i i 5. 7. BIKINI FACE I I 81 S y using symmetry with freehand shapes you can create beautifully ordered figures. Symmetry appears to be one of the principles of beauty. • CHAPTER 5 • • • LESSON 7'J-/\> K FREEHAND £f'JfflLTo< etiTl^f Creating with rotation H Rotation 7 l9l/Taj5l5rt^-r 10. 1 1 shred . Creating like this: NAVEL EYE or shard, by rotating you create an interesting image. l J -/\> K#> 60 < 5 Creating Freehand CHAPTER Alien "A" can 5 7 <J -J\> K FREEHAND chew up anything with his sharp teeth. And he especially hates squares and circles. 6So< 3 Alien "B" attacks when he 1 Creatinq Pictures sees straight lines and circles. He tears them to pieces. 1 CHAPTER 5 7 K FREEHAND 'J 86 l>7UA 1 Emblem A freehand "1 ." o 7 U - / \ > K ft B T t* 7 '/ - / \ > K ft * * * (*# *; emblem for a freestyle country. w * tl « . LESSON CHAPTER 5 • • • "7 'J —/\> K FREEHAND OS FREE HAND BOLD 88 7^7 7^7 \ freehand alphabet L drawn to h £o< 3 appear handwritten. To draw Creatinq Alphabets like this just think of the mouse as a pencil. saga, thml For instance, what is the shape O between this and this ^? What would a flattened star look like? Creating images you can't readily imagine is another simple trick for the computer. Freely transforming objects, controlling myriad forms shapes completely. Go all at once, altering ahead. You're free to juggle and reverse at will. CREATING WITH ALTERATIONS The laughing face gradually gets angry, and the stars vanish and appear. Notice the transformation. CHAPTER 6 • ALTERATIONS • t ffii* Distortion & Inclination t^^v^v ^ N^/ N^/ T^v r^v ^4 n^/ 7^ ^ ^4/ /fv s^/ ^\ ^^ y^V /^^^r^r^r \^ \^ \^ \^ >7> ^> \^ ^df^M^ ^4/ ^ ^ sjy sj\ spy sj\ \J^~ ^x^- (Elongate or The falling star hits the earth. The shock distorts it, flattens it, flatten. Alter elongates shape in ^^ one direction) \Js ^ <^ \^ \^ ^ \^ ^T!^t *6o< If lots of stars 5 Using the shapes on the are gathered together you get a spaceman made of stars. left to create this CHAPTER M \\L <D 6 9V- MM ALTERATIONS h HI Alteration Chart: 94 What are the shapes in between hearts and spades, diamonds and clubs? £ it Transformations , z *i Let's 6 $ S A i:«**h-s T * 5 make various shapes with the patterns we have learned. Lines, curves, squares, circles, freehand shapes, alterations - put them together as you wish. What can you make? i: CHAPTER 7 - (Effl APPLICATIONS h ? -7 A£o < 3 Everybody understands pictograms. Even when words Creating Pictoqrams aren't understood, pictures can communicate. CHAPTER tz 7 tz - mm APPLICATIONS tmitz o "3 II 5: < 3 Creatinq Faces 101 Laughing faces, angry faces, crying faces, crazy faces, funny faces. Faces you've seen before. CHAPTER 7 - mm APPLICATIONS OSCOMPUBDLD To make alphabets, book. first make circles and rectangles, then put them together like building blocks. This alphabet was used on the jacket of the APPLICATIONS CHAPTER 7 l&m APPLICATIONS 7^77^7 h£o< The chapter titles were printed with this alphabet. 6 2 Creatinq Alphabets 2 EXAMPLES Use shapes and letters to create something a poster. Think of your own theme. like What can you Go to Figure express? work. it out for yourself. CREATING POSTERS CHAPTER 108 8 ft&m EXAMPLES * ry *$-£O< 3 making a poster for yourself. 1 Creating Posters 1 SlH9lil NtWDH dO N0llHilH133G 1«Sa3AIN(l S1H9I3 NUUflH dO NOIlUdblOdQ lUSddMNIl Universal declaration of human rights poster. In a computer, all information is expressed equally with "Is" and "Os." CHAPTER 8 LOVE & PEACE ft&m EXAMPLES ^ZZ&t^Z. &<7)£ 0 CHAPTER 8 D fFn ntfJ i^xcot^fis EXAMPLES 1.55 vtomT'xmi&zzft? *° 7> £ —£o < 3 4 Creating Posters 4 115 Let's think about AIDS. Can a 1 .5 mm key line save the world? CHAPTER 8 ftfntfij EXAMPLES Let's think about the earth. There's only one like it in the universe CHAPTER 8 W£>m EXAMPLES * *£-£o<3 0 Let's think about animals. All 6 Creating Posters 6 over the world they're suffering hard times 120 ANONYMOUS ANIMAL #1 ANONYMOUS ANIMAL #2 122 THE ALPHABETICAL ORGASM "S" 123 THE ALPHABETICAL ORGASM "F IiIHi I FN • I: limit 4- 124 /"S f\ &\ ALPHABETICAL ANIMALS "TECHNO" ALPHABETICAL ANIMALS "JAZZ ^ $> tbtz?tz 0 f<&B#li, ?<7)9$lc\ ^77< » t § -y^flf-f ><f>mmr\ Pd** 7YittT4<, ££££4777-r Z^JRfca^bfcLy7£{&9et9l;:4^ 7P*»6*7-IC4-U, !?m£iaUiA#, fct*9J:9K, ^77^;7f If < ><m* A £ £ > fc°cL - * Tfi 9 9 tc 4 o fc, £ * IC <f *ij £ ? £ «fc o *»lt*5 < U U: * • # iS £ T If IH^ i: ,f. 1 re^lC, 0X^»t^T^/c/£^fcteIf f hOftfrtzt-K 6 *i 7c <7) £ . 4 o £ 7" 7 7 < SU * £ -f «6*a** =1 > tf cl — o y 7 AFTERWORD first I began using a computer as a never occurred to graphic design me field. but since then has tool. It idea, accumulating music. At the time it computer could be used in this way in the The computer was originally used to design logotypes, that the come to cover and white and color elements convenient make student, to to all aspects of graphic design, from black photo introduction. does anything, responding momentum like a to And it is not merely a any concept, experiment or rolling stone. It is 3-dimensional, image- producing, an interactive multimedia tool that expands the user's dreams and imagination. The computer has a fascinating future full of potential. As in music, when using the computer to create graphics you begin with a vague image. You begin to create something, and this is followed by the appearance of various new ideas in your mind. You don't create by following directions. You create because you want to make something new. That is the wish. Different people have different ways of creating, but the computer is an ideal tool for First of all. all, try it out. This book is designed to help at this stage. would like to thank Sano-san, for writing the introduction to this book, and Okuda-san, and all the staff of Graphic-sha, for their assistance. To make a single book requires a great amount of energy, but it is also a very enjoyable job. would also like to acknowledge my favorites, Russian Avant-garde, Futurism and Bauhaus, whose brilliant typefaces and designs have in many ways shaped my own mind. If the artists of these movements were alive now to work with computers, am certain they would discover new artistic possibilities. The work of past ages accumulates, and is remade again. I I I Thank you very much. Osamu Sato AKCHTOrrURE NC .5 .Al S38 1993 The Art of Computer Designing A Black and White Approach ifejH *jo mat? 1960^«S5S$no Mm OSAMU SATO mm**. Born in Kyoto, 1960. Graduated Kyoto Tecnology & Saga Art College. Institute Worked for of Mos Advertising Co.,Ltd. before becoming freelance. 7V\d7-'*¥<(>1>7-* I- "92 WM%m Received special prize in Adobe Design Contest'92. ADDRESS Tl5immiB^SIEffiSl-35-15-901 OUT SIDE DIRECTORS 1 TEL. 03 - 3485 - 7974 FAX. 03 - 3485 - 8025 -35-1 5-901 Nishihara, Shibuya-ku, Tokyo 151 PHONE 03-3485-7974 03-3485-8025 FAX Coordination(Graphic-sha) Osamu Sato Seiki Okuda Translation Scott Brause Art direction 7^7h-77^ HSR H 1993^6^25 5 1 fi'J CO.,LTD. by 5£ IT Osamu & Design Sato © © Company Ltd. publication may be Published by Graphic-sha Publishing All rights reserved. « part of this reproduced or used in any form or by any means - graphic, electronic, or mechanical, including photocopying, if © recording, taping, or information storage systems mm t102 mmiP^^BBE^llS^1-9-12 HS03-3263-431 8 FAX 03-3263-5297 3C3S3-1 14345 - and 1 993 ISBN4-7661 -0736-5 Graphic-sha Publishing 1 -9- 1 Company Ltd. 2 Kudan-kita Chiyoda-ku, Tokyo Phone 03-3263-4318 Fax 03-3263-5297 Printed in Japan by Recruit Computer 1 02, Japan Print Co., Ltd. ISBN4-7661 -0736-5 C3070 Macintosh Quadra 700 ^ffioT. Adobe Illustrator 3.2JT $iJf^ U it 3 > if 3. - $ *± <D MM X t Macintosh It T -j Adobe Illustrator IJ7 Kb' gy%rh.X v +yC>we This book was designed with Adobe using Macintosh re* Illustrator Quadra 700. a trademark of Apple Computer,lnc. Adobe Illustrator is a trademark of Adobe Systemsjnc. Macintosh . retrieval without written permission of the publishers. Edition June First m No is 3.2J , Japan °F THE ART COMPUTER DESIGNING mmw » A BLACK AND WHITE APPROACH OSAMU SATO inch miDro floppu • :^t<7^ (^Macintosh (System 6.07-) ±TiMt L * 1\ • t°? h^A^f -7* KU—>a >ti, 7*>h MacintoshliT y TOS Adobe lllustratorT{f ffl COMPU BOLDJ S#7h7^'J7h 7*> T#£T h £ L TfUffl T 3 * t Adobe Illustrator. book, may be installed as a postscript font in • 7Jm > £ a - £ tt0)jg«T T Adobe HlustratorliT7 Kb yJriA v * / II T T Z <7) S ffi O -SB liMacroMind Director 3.1 B *iIKS (C <t o T *Jtt ? \* ft T^* T Macromedia. •The contents of this •This disk on a Macintosh computer(System 6.07~) bring sound and animation to life. •Double is disk may be freely. for use click to •Manipulate pictograms and •OS COMPU BOLD, used on Macintosh used illustrations with the cover of this a trademark of Apple Computer, Inc. Adobe Illustrator is a trademark of Adobe Systems, Inc. Some of the contents of this disk were produced with MacroMind © Inc. . is OSAMU SATO / OUT Director 3. 1 , a product of Macromedia, Inc. SIDE DIRECTORS CO.,LTD. Graphic-sha Publishing Company Ltd your system. 0TA2 0TA2 0 0TA2 0 CTA2 0 OTAS 0 0TA2 0 DTA2 0 0TA2 0 DTA2 0 DTA2 0 DTA2 0 DTA2 0 DTA2 0 DTA2 0 DTA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 0TA2 0 DTA2 0 0 UMA20 0 0MM3I23D UMA20 0 3MM3I230 UMA20 0 aHIMc]l23a UMA5D 0 GMIMGia^Q UMA20 0 0K1M3I230 UMA20 0 3MIMDI23D UMA2D 0 aHMai23D UMA2D 0 DMIMDI23D UMA2D 0 0HIM0I23D UMA2D 0 aHIMai23D UMA2D 0 ai1MOI230 UMA2D 0 0WM0I230 UMA2D 0 01111401230 UMA20 0 aMIMai23D UMA2D 0 aMIMai23D UMA20 0 01111101230 UMA20 0 01111101230 UMA20 0 01111101230 UMA20 0 01111101230 UMA20 0 01111101230 UMA20 0 0MI10I230 UMA20 0 aMIMai23D UMA2D 0 01111101230 UMA2D 0 OMIMGISBa UMA20 0 01111101230 UMA2D 0 01111101230 UMA20 0 0MH10I230 UMA20 0 OWMOI23a UMA2D 0 0MM0I230 UMA2D 0 31111131230 UMA2D 0 31111101230 UMA20 0 3MIM3I230 5I3TU3M0:] 30 T5IA 3HT0 5l3TU3MO:i 3D T5IA 3HT( 5I3TU3MO:] 30 T5IA 3HT6 5I3TU3M00 5I3TU3M0D 5I3TU3MDD 5I3TU3M00 5I3TU3M00 5I3TU3MDD 5I3TU3MDD 5I3TU3M00 5I3TU3M00 5I3TU3M00. 5I3TU3MDD 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M0D. 5I3TU3MDD 5I3TU3M00 5J3TU3MD0 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M00 5I3TU3M00 3D T5IA 3HT{ 3D T5IA 3HTf 3D T5IA 3HT{ 3D T5IA 3HT{ 3D T5IA 3HT{ 30 T5IA 3HT{ 3D T5IA 3HT{ 3D T5IA 3HT{ 3D T5IA 3HTC 3D T5IA 3HT{ 3D T5IA 3HT{ 30 T5IA 3HT{ 3D T5IA 3HT{ 30 T5IA 3HT{ 3D T5IA 3HT{ 30 T5IA 3HT( 30 T5IA 3HTf 30 T5IA 3HT( 30 T5IA 3HT{ 30 T5IA 3HT{ 30 T5IA 3HT{ 30 T5IA 3HT( 3D T5IA 3HTf 30 T5IA 3HT{ 3D T5IA 3HT0 30 T5IA 3HT$ 30 T5IA 3HT0 3D T5IA 3HT0 30 T5IA 3HTS