4 Ideal space for a performance BATTLE 36 Ambaradam (1936) A monologue performed by a single male voice and lasting precisely 59 seconds. Throughout every part of the action, the warning sound of a vehicle reversing fills the otherwise silent room. [lights on] 6 a.m. or earlier and still stiff legs and arms stiff hands and feet still frozen still marching in order with the thousands here yawns like screams and angry as fuck… our sublime cacophony, a composition of sorts ready for the last supper and scooping for more misery right at the bottom… scraping… exhaling warm breath the colour of NOTHING chewing on sand the colour of dust and the whole thing reeking of misery and exhaustion… they can smell us, you know they can smell us from miles away! WE ARE the worthless soil you mindlessly pace you ungrateful bastard the dirt you kick… carelessly. WE ARE the land you spit upon the bush you split open at your passage, the sky befouled by your drains, your gasses… and when we move to one side of this long forgotten camp slowly the earth beneath us shakes like a wild animal’s fur… and when we move the opposite side a roar! a quake! WE ARE the ‘Corpo Regio’ you sonofabitch WE ARE the people you should be shitting yourself about… and the cameras are ready to roll and the lights are ready to shine on us the whole thing looking like an idiotic movie from up here a parody comically silent when bodies start falling heads start rolling. [lights off] 6:01 and night falls all over again… all over you motherfucker. [silence] BATTLE 65 Selma, Alabama (1965) The action starts and ends in broad daylight. Though its exact duration its extent is not specified as that might well depend on the true engagement of all the parts - i.e. the actors on the various phases and levels of their commitment to the cause. No stage costumes or props are required (or, for that matter, provided) except for those few items brought in by the actors themselves casually on their way to work that day. In direct response to such indeterminacy the exact appearance of the stage at the very beginning of the action might vary from time to time. The set smells of tarmac. It might as well be fully covered in tarmac, actually. Still, for the purpose of the action, the smell alone will be enough. The whole surface should be boiling hot, the air stuffy and humid. Supposedly set in springtime, the action should be characterised by this abnormal heat… thus the issue with the soles of the actors’ shoes getting stuck into the viscous matter that covers the set once some weight (for instance the weight of the very same actor, standing) is steadily placed upon them. Consequence: the action will take on a syncopated rhythm dictated by the actors constant need for motion. Literary: they will jump from one side to the other of the set. At the periphery of the viewers’ vision: bicycles abstractly parked under the sun their wheels sinking into the melting pavement. The clapboard might as well be substituted by a shotgun… for each take, fired. Then, the director’s monologue: “Keep women and children in the middle” he says. “If there’s a shot, stand up and make the others kneel down. Don’t start lagging around, or you are going to get hurt. Don’t rely on the troopers, either. If you are beaten, crouch down and put your hands over the back of your head. Don’t put up your arm to ward off a blow. If you fall, fall right down and play dead. Get to know the people in your unit, so you can tell if somebody’s missing or if there’s somebody there who shouldn’t be there. And listen! If you can’t be non-violent, let me know now.” Finally, the action itself: shit hits the fan… or so it happens at least most of the time. BATTLE 32 San Romano (1432) Losers get to be remembered. Winners, consequently, get to be forgotten. You might as well call it a privilege - the privilege of being remembered - even though it is the sort of privilege the losers themselves would easily have done without. Or again: usually losers tend to be remembered, yet for all the wrong reasons - mostly due to their total or partial annihilation - while winners end up being forgotten, confused amongst the dwindling ranks of ‘those left standing’, the ‘still alive’. Even if, in general terms, the dead certainly outnumber the living, it’s precisely the living who tend to arouse less curiosity - or empathy or simply or, for that matter, scorn when compared to the dead ones. Hence their innate lack of popularity in the history books. At school - or in the playground - they taught you something different, true. But I know and you know that, deep down, it’s always the losers you remember the most. At times, losers and winners are one and the same thing. Or better: some losers maintain they are the true winners, making the winners the losers, or so it seems. Still, the same thing could be said of the exact opposite. As such, in the aforementioned situations, it becomes complicated to decide with a decent degree of certitude who to remember and who to forget. Such is the case apropos this action, or performance, or event. A particular case of collective amnesia. Winners and losers are remembered, respectively, as the losers or the winners depending on which side you ask. Red and silver, black and silver… easy to be mistaken. Possibly it’s just a problem of tonalities. Obviously there are times when none of this is possible. Namely: when the losers are all extinct. Killed off, most probably. In such cases the winners do indeed appear to be winners and there is little space for anything else. Following this line of thinking, if it is the winners who have been killed, well then they get automatically relegated to the losers position, so that point number 7 - a form of tautology - appears to once again be valid. Mistake: keep in mind how, in such events as the one portraying winners and losers, dead and living, there might as well be a mirage effect, a so-called prospectiva naturalis. That to say, there might as well be more than one vanishing point to keep in consideration when judging the action. Mistake: a hare chased by a greyhound might as well be chased, in turn, by a second hare. The action ends with both sides celebrating, half-dead, the future of the half-living. If interested, take a decision on who exactly to remember and who to forget. Once done, leave the room quietly.